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SUMMER GAME FEST 2026: Official 4K60FPS Livestream, (Resident Evil Veronica, FINAL FANTASY VII)

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Summer Game Fest, gaming's biggest global showcase of what's next.You know, we started SGF back in 2020 because we didn't want to lose that magic moment every June when gamers around the world come together to hype ourselves about the future.New worlds, new stories, new characters, and yeah, maybe the return of some fan favorites too.This is our seventh and biggest SGF ever.And I have to say, guys, the magic is back.We have a great show for you today.

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Now, over the next two hours, we, alongside some of the world's most talented game developers, are going to show you why gaming's best days are right ahead of us.What I love about SGF is that we put platforms and rivalries aside.It doesn't matter where you play.Everyone is welcome here today.And right now, everyone has a lot of games to play.You can see behind me in just the first 5 months of 2026 steam saw a record setting 9265 new game releases and that's.

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up from 7 ,800 last year.There are now more games and more creators than at any point in the history of this great medium.Now, sure, a cynic might look at those numbers and think, how can anyone possibly break through with their game?But then, great medium.Now, sure, a cynic might look at those numbers and think, how can anyone possibly break through with their game?But then, you look closer.

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Publishers, isn't that great?Absolutely.And most of them were brand new IPs, like Nugenics, Windrose, or Far, Far West.That tells you something important.Players, you guys are hungry for new experiences.You want originality, games at different price points.

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And when developers take bold, creative swings, turns out you guys show up for them.Really great.So congratulations to all those games.Now, you know, some games, they become global blockbusters, but others actually find smaller, passionate communities that love them deeply.And today, both of those kinds of success matter.The truth is, not every game has to be for everyone.

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That's what makes this medium so exciting right now and makes SGF so rewarding, because this show helps drive discovery.I hope you find your next favorite game today.So get ready to get wishlisting.Should we get on with the show?OK.It's going to be a fun ride.

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So let's get started with our preview of what's ahead with our first announcement.

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Yes, you're the American who called earlier.The sister of the man on the third floor.Welcome to Paris.It's so nice to meet you.Pleasing.Come in, come in.

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We don't want you to catch a cold.I hate to say it, but your brother is, well, quite odd.In we go, in we go.My God, it's such a mess again.I cleaned it up a week ago.It's like a boulder rolled through here.

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I ate full biscuits.I'm sure he won't notice if we help ourselves.Oh, come on.I'll bring some nice coffee to go with the biscuits.

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President Evil Veronica revisits...classic title from the Resident Evil universe, reimagining the experience for today's players.Thank you to Takuchi -san and Capcom for that incredible news.Now, some surprise breaking news from one of the top independent game studios in the world.

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Hello there, I'm Cuphead here at Studio MDHR headquarters.And today, we have a special announcement for all of you.We're happy to confirm that development has begun on a brand new hand -animated Cuphead video game.Our talented team is hard at work on this ambitious project, which will take Cuphead and friends on a fresh, exciting adventure.Hmm.It's still in early stages, but we look forward to revealing more when the time is right.

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Well, from all of us here at Studio MDHR, thank you for - I didn't know this was plugged in.Hello?Yes.Oh, indeed.Oh, you want me to tell them?Yes, I'll tell them.

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Yes, right now.It seems I have one more surprise.A small team within our studio has been working in secret on something completely different.This new project is a love letter to the era that brought us into the world of video games.We have prepared a sneak peek, and I'd say...It's pretty radica - Hm?

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Over here?Ahem.Pretty... radical.

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Now in development at Studio MDHR, it's Mighty Cuphead Adventure!A new fast -action platform shooter with arcade -quality graphics and amazing sound.

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Mighty Cuphead Adventure!

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I know I love my puppets.That was great.And there you have it.Two brand new games from Studio MDHR up in Canada with Mighty Cuphead Adventure, a true 8 -bit action platformer coming to consoles and PC, and then a brand new hand -animated Cuphead game has been confirmed too.Great news.All right.

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Well, now please join me in welcoming my co -host and partner in a new game discovery website called Looking for Game.It's Lucy James, everyone.

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to be back here at Summer Game Fest, and I'm excited to share in so many incredible announcements.Now, this next one is very special for me.It's a game we've all been waiting to see for a long time.

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And I'm Anna Sobikawa, our director of Alien Isolation 2.

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On behalf of the whole survival team at Creative Assembly, we're very excited to share our return to the survival horror genre.It's been 12 years since we released the first Alien Isolation, and we're continuing what we started, creating an authentic new chapter which builds on that core isolation experience of escaping the terrifying, unkillable relentless alien and this time we're unleashing the alien on an unsuspecting colony world from the claustrophobic confines of the colony itself to the exposed and storm ravaged landscape surrounding it kurosaki station

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is a new hunting ground for the ultimate apex predator.Players will face a desperate struggle to survive and escape.And we cannot wait to show you more in the future.Thanks.

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Thanks so much, Anna and Al.Today, we are honored to have one of gaming's true visionaries here with us in the audience.For more than two decades, his work has reminded us that games can be emotional and deeply human.From Ico, to Shadow of the Colossus, to The Last Guardian, he has left an unforgettable mark on this medium.Please join me in recognizing the legendary Fumito Ueda -san.Ueda -san, great to see you.

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Now, let's talk about his next game.A few years ago, we gave you an early glimpse at Ueda -san's next game, then known as Project Robot.Well now, It's time to step deeper into the mysterious, unsettling, and epic world that marks Ueda's first game in a decade.Let's take a look.Thank you.Next, we travel to the east, to China, circa 848 A .

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D.Blood Message is a cinematic single -player action -adventure game from NetEase.You are a messenger who embarks on a perilous eastward odyssey with your son, fighting against impossible odds.

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Unfortunately, it's been more than 50 years since the land was plundered, but no one has ever kept it as long as we have.Today, the great calamity of Tianqiang is over, and those who are against it should remember the first attack.

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Please welcome a game developer who is visiting the US for the first time in two decades.From RGG Studio, it's Masayoshi Yokoyama.

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Hello everyone, this is Yokoyama.

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Today, we have an exciting new update about Stranger Than Heaven.First, please take a look at this.

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Over there in the ocean, they turn you into an Asian, and then treat you like a Keto.

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Stranger than heaven, but were released on January 15th, 2027.As you may have noticed in the trailer, we revealed some interesting new cast members.To tell you more about that, I'd like to bring out a special guest.Please welcome Snoop Dogg.

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Snoops!Everyone's talking about this game.It's so good to have you here, man.That's crazy.So, you teaming up with Yokoyama.Tell us, how does this happen?

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Why do you want to work with RGG?

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I mean, I'm a big fan of SEGA.I've been playing that game since it first came out, and, you know, to be associated with such a great game and such a great person like this and the team that they put together, it's an amazing, you know, feat for me, so I'm happy to be a part of it.

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23:22

Now, we got to talk about what just announced in this trailer.How's Tupac being a part of this?

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You know, the Tupac estate and my son and myself, we work very closely together.So it just made sense to put him in this game because his likeness and his spirit still lives on.And I just felt like it was so connected to what we're doing.So what y 'all think?

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Game looks insane.I'm sure you got more surprises in there, too.I know the song sounds great.Well, we're looking forward to hearing more on Strangers in Heaven.I also want to ask you, though, about something a couple years ago at TGA, you and Cordell talked about.Death Row Games is something that you guys want to do.

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Any updates on what's happening there at DRG?

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Yes, sir.Death Row Games, you know, we're building a hip -hop gaming universe.bringing an authentic culture to life, you know what I'm saying?And we just got a lot of plans that we're planning on actually bringing to life in the next couple of months.

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OK.Well, we'll hopefully hear more on that soon.Yes, sir.Thank you very much, Snoop Dogg.Thank you for joining us.Thank you.

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You'll be on the song.Camille, appreciate it.

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Thanks, guys.

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Fantastic.More crazy stuff to come.All right.Next, we're excited to announce the stunning debut title from a new studio in Sweden.Hex is an open -world action -adventure game from key creators behind The Division and Little Nightmares.You brave the wild north as researchers stranded in a mind -bending, player -shaped procedural world.

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This is a very cool game.Take a look.

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But first on June 14th, Dead by Daylight celebrating its 10th anniversary.Watch this closely because here's a little tease.of what's ahead

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We're moments away from the grandest prize of all.

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Danger to you, Captain.The head is dangerous.

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You'll save me a spot in Hellshaker.I ain't coming soon.

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To SGF, that was Assassin's Creed Black Flag Resync'd, which is arriving July 9th.Now it's time for the announcement of a game that reunites one of the best action game developers in the world with a legendary franchise.

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That's another TMNT game from Platinum Game.Cannot wait to learn more about Last Ronin.Please welcome two -time TGA loser, For Expedition 33 and Final Fantasy 16, it's Ben Starr who voices the visitor in Fortnite.

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Hello, Summer Game Fest.For the past little while, I have had the incredible opportunity to step into the world of Fortnite as the visitor.And today, I finally get to share a glimpse of where that journey is heading next.We've been working on this for a long time.A new season is about to begin, and everything is about to change.Let me show you what's coming in Fortnite's next season, Runners, launching later tonight.

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Now, if you're wondering how we end up on this new island, you'll have to jump into the Shattered event happening live inside Fortnite right after Summer Game Fest.This season, we asked every player to choose a side, and in the live event, that choice changes your experience.It has all been building to this moment.The party starts at 7 p .m.Eastern Time, but the doors open early, and, trust me, you'll want to stay to the very end of the event.

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I've got a little surprise waiting for you.

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Stage is set.Show us your side.

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For a special announcement from Bandai Namco about one of the most influential sci -fi franchises ever created.

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On Earth, mankind measured time by seasons, not sirens.For a moment, the future felt...Promising.Here, that promise is a lie.The breath taken is inside an armored shell.Mist coming for us.

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Remembers one man.

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Speaking of fun unexpected games this next title comes from a solo developer, Adrián Mulero from Spain.It is a co -op themed game.about two geese and one very fragile egg.

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What a fun game.

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All right now it is time for a debut game from a veteran team of developers who come from Naughty Dog and Infinity Ward and other amazing studios.Over the past half decade they've quietly been working on an ambitious new project.Here is the global announcement.

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People are endlessly disappointing.

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Grady.Bullies.

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Dogs?Yeah, I got one of them.

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So that's what I say when I look at someone like you.Bully.

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That's where we're different.

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Genuinely like most people.Oh, then you're truly a sick fuck.For us, you're not one of them anymore.

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That's temporary.Just like you and me.

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You guys don't understand the real threat.Not like we do.

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Since together.

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Together.

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18 years, Jacob and I have developed character -driven games with the goal of thoroughly connecting design and story.In Crossfire, two opposing operators must form a temporary alliance.Depending on one another is their only chance of survival.

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To support this narrative, we completely rethought how cover and traversal work together and created a system that rewards tactical thinking, stealth, and repositioning.It's called Adaptive Cover.With Adaptive Cover, our player character Layla dynamically adjusts her stance to react to the complex terrain and the enemy's line of sight.It fundamentally changes your relationship with the environment and becomes an active skill to master.

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Shout out to our amazing team at That's No Moon, who are meticulously crafting Crossfire.It's for all of you who, like us, love high -agency, single -player, story -driven games.Thank you.

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Thank you so much, Jacob and Taylor.Now, last year at the Game Awards, we introduced the next game from Remedy Entertainment.Here's a new look at the mind -bending world of Control Resident.

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It's been seven years.The oldest house has fallen.Everything we tried to contain is now loose in the streets of Manhattan.This was caused by a new type of hostile resonance.It is beyond anything that we can currently measure.It's all quite terrifying.

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One reason stands above all others.

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Wonder.

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You feel it too.We see it in your eyes.Wonder at the astonishing power that shapes this land.Or the great spirits to whom we are bound.At the gods who hold dominion over all.We cannot guarantee your comfort or even your safety.

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We yearn for horizons unexplored.For fellowship and purpose.For a cause worth dying for.To you, we can promise.

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where the joy of movement is powered by your character's momentum, and combat will usher in an entirely new type of MMO experience.By launching on PC and PlayStation 5, we're inviting the biggest audience yet to experience the world.of Guild Wars.We're so excited to welcome all of you to join our Guild Wars community.Go to guildwars3 .com to sign up for our newsletter right now.

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Thank you.Thanks, Colin.Get ready to blast across the galaxy with daring races, dangerous rivals, and some very familiar faces.Star Wars Galactic Racer.

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is coming this October and now and now it's time to head to a brand new planet Durban Acos now this is pod racing welcome to Durban Acos where champions are born and losers my sources say you've been making friends amongst our fellow league pilots racers don't go head -to -head against Sebulba legends do They are not your friends.I've seen you at Kestar's side.Stay out of my way.Shade me.Drop out.

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Sega's plans to bring back many of its classic franchises including Jet Set Radio and Crazy Taxi.Another one is Virtua Fighter.Today we've got your first ever look at the surprising scale and scope of the next installment.This is Virtua Fighter Crossroads.It's been 25 years since RuneScape was born and 20 years tomorrow that Durial321 wreaked havoc in Falador.Finally, this legendary universe is coming to console with RuneScape Dragon Wilds, playable now on PC and Early Access.

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Here's a new look.

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Red minnows squirm in tainted clay.Three virtues known.Not all we cast for us.Doom.And death.Blast.

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It's okay, they're not actually monsters.We're just a lot smaller now.Clever girl.

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King at a living fossil.Hey guys, you're gonna wanna see - What's your stomach?

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Salva - The hell did we get ourselves into?

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Some guys leave it to luck.can have all the luck in the world.but what matters is the choice you make when the cards are on the table.

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Yes, that was indeed a young Don Salieri from the original Mafia.Man of Honor expands Enzo's journey in Mafia the Old Country this August.Okay, can you imagine working on something for 16 years of your life?Back in 2010, the creator of Assassin's Creed set out on a journey to build his next time -bending epic.Today, after many twists and turns, it is finally time for Patrice Desilets to invite you in to his new world.

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Corrupted by their gifts, tilting the ancient balance toward cataclysm.But at last, their debt is due.Every choice, every breath has led me to this moment.The moon bears witness.I take the first step.My time has come.

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I'm ready.

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Thank you, Jeff.Thank you, everyone.1666 has been a monumental and emotional journey.David Lynch once said, the film is the talking.That's how I feel today about the game.Instead of explaining features, I'll simply say this.

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As of right now, The prologue is free to download on Steam and Epic Games Store.It's a 30 -minute story experience, an amuse -bouche, if you will.I'll leave you with a glimpse of what's to come when the game launches on Early Access later this year.Join us for the journey.Merci, and panache caolis!

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Thank you, Patrice.Still to come, we've got a lot of great announcements for you, including a special surprise guest.Who's that?Wait, that's Billy from Saw.Hey, Billy.Hello, Geoff Keighley.

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Oh, you want to play a game?Well, that's great.We're here at Summer Game Fest.This is all about playing games.It's perfect.Roll the tape.

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Heard the puppet.Roll the tape.

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Every year has passed since the genesis of your legacy.They call you a monster.I call you.This is our only true path to redemption.It strips away the lies that people tell themselves.Only then do they get to see, sacrifice must always be paid in blood or die.

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Your book, bound in blood, inspires those who are worthy.The spiral bleeds effort.Let the games begin.

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Choose.Be determined.Sacrifice.

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That's right, Lords of the Fallen 2 is also coming to Steam this fall.Next up is a brand new game from Bitreactor, a studio formed by some of the most experienced developers in the tactic genre.This is Star Wars Zero Company.

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The intelligence was just briefed of a Separatist fleet massing in the Seralonis system.

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You got someone?

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You got for me, Lenny.

1:07:24

Cordsillius.

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Coyle's been spotted meeting with local gangsters.

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Find out what they're up to.

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I've been tracking Fathom for months.She's at the center of it all.Alright, let's get a team together.

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Ex -Noble, and we're better for it.We just gotta finish this job.

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Dark fantasy has always been about one thing, the monster within.And today, one of Europe's most ambitious studios is ready to take you into a brutal new world where vampires have emerged hiding.Come in.

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Hello everyone, my name is Konrad Tomaszkiewicz and I'm thegame director of The Blood of Dawnwalker.What you just saw was an invitation to join us on an adventure.Adventure through eras and cultures in our story driven open world dark fantasy saga.The first part, a CGI, shows where our saga leads to.A present day adventure.

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The gameplay segment that followed is from our current game and it's an origin story of Cohen.I hope you will have as much fun playing our game as we had making it.

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Next, the creators of Among Us have been hard at work on a new project.I'm Yvette Nicole Brown and Liv Youssef.

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As crew members ourselves, our task is sharing even more good news about the animated series.Um, Yvette?

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Look, I know fans have been dying for updates, but there's a dead body right there.And the imposter could be any one of us.

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I think this calls for an emergency meeting.So you'd rather call a meeting than complete our task?That's suspicious.I'll have to report this to Mira HQ.No, I mean, I don't think there's any need.Ah, take it up with admin.

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And now, the moment you've all been waiting for.Get hyped for chaos, betrayal, and more in the Among Us series.Enjoy.Any one of us could be the...Was it you?

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Whoever smelt it, dealt it.

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There was someone who could take charm.

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What's back there?Oh, really?Kill the imposter!

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So happy to have you among us.Or is it amongst us?I always forget.

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Would you believe me if I said some of our biggest surprises at SGF are still to come?Stay tuned, and it turns out there's more coming from one of this year's best reviewed games, 007 First Light.Here's a first tease of a new story mission coming later this year.

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We've received an urgent call from Aleph, James.King Barthelme requests MI6's help with a matter most sensitive, and he's asked for you, personally.Our alliance with Barthelme is fragile at best, but if he has what he claims to have, well, Mfig is the reward as well worth the risk.Go back to Aleph and find out what this is all about.

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Best of luck, 007.

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I know it's been difficult all these years.The Unbelievers mocked you for your faith.Tonight, we shall show everyone how wrong they were!

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I'm looking to find the source of the disturbance and end it.To do that, I need a completely this -is -all -a -brain dance.

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A simulation?

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Maybe two of you really are from another universe.

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Run.I'll erase you at the finish line.Delete in your ass.

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I can feel it.That nightmare test of discord is looking for us.

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That was a look at what's ahead for Wuthering Waves and its collab with Cyberpunk Edgerunners on June 8th.Now, if you want to track all the games shown today, head to player .gg slash SGF to see the full lineup and wishlist your favorites across all platforms.Right now, it's time for news on a massive expansion coming to a franchise that has been on this stage before.

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can affect the environment with just their presence.A moving natural disaster.

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Too powerful to tame.Too difficult to reproduce.

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Sounds like an elder dragon.

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That was a new look at gameplay from Swords of Legend, a fantasy action RPG.There you saw a boss fight against Kong Kong Ji, with each move pulled from real centuries -old Chinese magic tradition.Now, how about a little toy car magic?Get ready for lots of loop -de -loops and massive jumps with the announcement of the biggest Hot Wheels racing game yet.

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All right, now the world premiere project that depicts the entire story of a famous anime from beginning to end.Dedicate your heart to this.

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leaders behind Forza Horizon comes a new cinematic open world driving experience set in Monaco and the French Riviera where the worlds of pro and underground street racing collide this is Clutch from Maverick Games.

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1:29:55

Three more in intensive care.

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Some people are meant to be outlaws, Theo.Think about it.

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All that for you to get out of trouble.Now I'm in deeper than when I started.

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At a risk like this, I'm a lead driver in the R1 case.

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I tried to help you.I'm coming to jail for you.

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Won't rise a son's fear or respect father's?

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summer game fest ahead.Trust me, you definitely will want to stick around.Right now, here's a new look at Sea of Remnants from Netease.

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Is it me, or is there something off with this one?

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Yeah, different.Has he always had that mustache?A mustache.

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Hey, buddy, what's your deal?Howdy, name's Ryu.What's all this mess about me being different?Well, look at that, he sounds different too.What this?

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I know what this is.

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The Capcom Summer Game Sale is here!

1:35:19

Take home genuine, bonafide, 100 % authentic, real deals on select titles.You're not up.

1:35:29

If you're watching...

1:35:30

Huh?Gentlemen, representing the elite ranks of the Ark Society, Mr. Groot!

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There you have it, POW World 1 .0 is coming out on July 10th.Now, at the start of the show, I mentioned we'll have lots of new worlds to explore today, and the return of some long -awaited ones as well.This next game falls into that last category.It's been a long, long, long eight years.

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Homicide, six total so far.Each case, husband and wife found, shredded.

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You're the guy to call.

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Bigby.Sheriff.I'll have your job within the week.

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Are you living under a rock?You're a raging dumpster fire of a person.You're the reason I'm here.

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She's a detective.

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Ready to get to work?

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Aloha don't look human.

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His lips are sealed.But I'm not helpless.

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See you around.

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I was wondering when you'd turn up.

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For me.

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that's right big and as we as we wait for his new adventure in twenty twenty seven check out the wolf among us remastered this holiday now this next game comes from an acclaimed studio that is deep into development on its next project mission in a while are you a little stop seeing weird things get easy they're moving c3 sync betty angel roger can trackingHow's it looking out there?Can't stand crowds.It'd be better for both of us if we got out of here quick.

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In movies, this is always where things go wrong.Hey.Well, just saying.Issei, wait.The target stopped.

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a good one shift up is returning to the world of stellar blade with an all -new sequel developed entirely by the original team that's here today set in the same universe as stellar blade this next chapter continues the story beyond the events of the first game introducing a new protagonist who you saw there Evie it's early in development and we will have more to share in the future all right we're almost done but not quite It's been almost exactly three years since Street Fighter VI was released in June 2023.What's ahead?This is Street Fighter VI, year four.

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Street Fighter VI is already entering year four, but I can sense that we already have new challengers on the horizon.

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Please welcome to the SGF stage, Nakayama -san, director of Street Fighter VI, and Hamaguchi -san, director of Square Enix.

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Thanks to all of you, Street Fighter VI has reached its third anniversary.

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And today, we're announcing this special collaboration with Final Fantasy.Tifa is a character loved by the players all around the world.That's exactly why our goal was this, to bring to life a Tifa who truly fights within the world of Street Fighter VI.Everything from her design to movement has been rebuilt as Tifa the Street Fighter.Materia has also been reimagined as a new gameplay system.We cannot show it today, but we adapted an iconic Final Fantasy element to the battle experience.

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Tifa's fight is far from over.We hope you all look forward to what's coming next.

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1:47:24

Thank you to Hamaguchi -san and Nakayama -san for coming all the way from Japan to join us for that special moment on stage.And we'll see you guys again later this year.Alright.Well, now it has come time for our final announcement.I know!What's it gonna be, guys?

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Any guesses?No.Frankly, I don't know what I could say to set this moment up besides this.Get ready for the final battle!

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Long ago, a shadow fell upon our planet.Guided by calamity, One man sought dominion through reunion.By his will, a star fell.A meteor called forth to bring ruin all.But our planet answered, awakening mighty weapons to stand against the celestial threat.Now, hope endures in those who fight.

1:48:38

Long story short, the world's in trouble.Has been for a while.So what are we waiting for?Let's give Sephiroth the beating of a lifetime!

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I got a weapon, I see.As far as I can tell, these things don't distinguish between friend and foe.

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Save the planet by killing her protectors.Let us put your faith to the test, Cloud.

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Never would have made it this far without you guys.I won't let you down, promise.

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No, he's not done yet.Please join me in welcoming back to Summer Game Fest, the director of Final Fantasy VII, Revelation, Naoki Hamaguchi -san.

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I'm truly delighted to unveil FINAL FANTASY VII REVELATION, which is launching simultaneously on all platforms.And we've only been able to come this far thanks to every single one of you who continue to believe in the story and waited for this moment with us.

1:51:11

The theme of this game is determination.Cloud and his team are the best.with us.

1:51:18

The central theme of this title is resolve.Cloud and his companions each confront their own destinies and find the resolve to march toward the final battle.I, too, have carried a promise in my heart throughout this journey, the resolve to see the series through to its very end.We're committed to delivering this experience in its ultimate form.Please stay with us and witness what lies beyond that resolve.

1:52:15

Vincent Valentine, Matt Mercer!

1:52:30

Thank you very much, Hamaguchi -san.It's truly a privilege to be here with you today, if you know me.There's honestly so much to see in Revelation.I think we just kind of need to dive right in.What do you say?Let's do it.

1:52:46

Take it away, Matt.I don't mind if I do.

1:52:53

As we reunite with our heroes, the meteor looms in the skies above.A constant reminder of your mission, and the grave threats you'll confront as you embark upon your journey and face the epic conclusion of the Remake series.Aboard the Highwind!your very own airship and the pride of the Shinra fleet, you'll take to the skies and witness our most expansive open world yet.From the outskirts of Midgar, to the sun -drenched Medill Archipelago, to the warrior nation of Wutai, simply pick a direction and set sail.But how can you be expected to protect the whole world at once?

1:53:30

You'll need to cover ground fast.

1:53:31

I am not jumping!No way, no how!Don't worry.These parachutes are top of the line.Pull the cord and pop!You'll be floating through the air like a feather.

1:53:44

Any moment in the open world, simply pilot the Highwind to your destination and take a leap of faith.With the wind rushing past, you'll descend seamlessly from the sky above to the ground below.Where will the winds guide you first?That freedom is in your hands.But no matter your destination, to defeat your enemy, you'll need a fighting chance.And that starts with your trusted allies.

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1:54:09

At long last, with the world teetering on a blade's edge, everyone assembles at Cloudside, forming an epic ensemble of heroes, each with their own story that brings you closer together than ever.But a good unit needs more than friendship to save the day.It needs a disciplined combat regimen.The hybrid battle system, established in Remake and refined in Rebirth, is perfected in Revelation, putting even more power in your hands.In fluid, real -time action, seamlessly switch between party members to even the odds.Then, when the fight calls for strategy, enter Tactical Mode to unleash a suite of powerful new spells and abilities.

1:54:49

Activate devastating synergies with your companions.And of course, call on mighty summoned entities that can turn the tide of battle.Summoning Ifrit never gets old.There are truly some chill -inducing fights ahead in Revelation.I'm so excited to see all of your reactions.It's going to be amazing.

1:55:29

I'm guessing you have a favorite character to play in battles.

1:55:34

I might be a little biased, but since you brought it up, let's have a look at our newest coffin -dwelling companion, Vincent Valentine.Turn to my coffin until we've put Sephiroth in his.Vincent is a deft gunslinger, capable of delivering precise, high -yield shots.But there's more to this secretive former Turk than meets the eye.The result of experimentation at the hands of Shinra, Vincent can transform into the galleon beast at the press of a button, gaining tremendous power while transformed.And when combined with the skills of a certain ace pilot, their high -impact synergies disrupt the fight with ferocious results.

1:56:30

Cid Highwind!Cid Highwind, the cantankerous pilot extraordinaire, joins the party and their mission to defeat Sephiroth.Cid's command of his lance allows him to rapidly close the distance for powerful strikes or engage in sweeping area -of -effect attacks to bring a whole host of enemies to heel.But to fully control the battlefield, skill with a weapon only gets you so far.To further augment your combat capabilities, try this on for size.Function -integrated tactical suit wear

1:57:00

or the FITS system for short, allows you to further customize your playstyle with new uniforms imbued with unique movesets.Alongside your equipment and materia, FITS gives you an extra edge in battle.And to face what's coming, you'll need all the strength you can muster.Sensing its fate hanging in the balance, the planet itself has unleashed its last line of defense.The weapons.Ancient beasts that are larger than life and capable of untold destruction.

1:57:29

Will you be enough to stop them before it's too late?As the world is torn apart, you and your friends must unite.In Revelation, we come to the thrilling conclusion of the Final Fantasy VII saga.And your mission is clear.Take up your Buster Sword.Equip your materia and stand together.

1:57:50

One last time.

1:57:54

These scars belong to me!

1:58:18

Thank you all.Thank you, Hamaguchi -san, for bringing us this extended look at Final Fantasy VII Revelation.I think I speak for all of us when I say we cannot wait to play it.

1:58:30

But Matt, I think we ended the video too early.I hate to leave a story unfinished.

1:58:41

Is that right?Well then, we better take a look.

1:58:53

Get the cannon back online!Now!

1:59:34

This is fulfilled.The journey ends here.

1:59:56

SE7EN Revelation coming to all platforms next spring, which is appropriate for today because SGF is really a celebration of games across all platforms.Thank you to Hamaguchi -san, Kiryu -san, and the team at Square for that very special announcement.And thanks to Lucy for a great job coasting.Didn't she do great?

2:00:19

What an amazing way to end the show.But that's not all, because coming up right now is Day of the Devs with a look at many new independent game titles, including multiple new game announcements.

2:00:30

That's right.Tons of awesome indie games, so make sure to stay tuned and watch that.And we will see you live this August in Germany for Gamescom Opening Night Live, streaming live on Tuesday, August 25th.Until then, have a great summer, everybody.in Germany for Gamescom opening night live, streaming live on Tuesday, August 25th.Until then, have a great summer, everybody.

2:02:58

It's gonna be like really really new.

2:02:59

It's gonna be.Oh, hello.I'm Tim Schafer from video games I was just trying to come up with a whole new term for world premiere because this edition of day of the devs Has so many world premieres in it more than we've ever had before I think I think it demands an entirely new term day of the devs as you know is a hundred committee finds and presents the best in new games for you and also a chance to meet the developers who made them so While I'm working on this problem, you just sit back and enjoy day of the devs pearl to a mirror lots of pearl.

2:03:29

No, okay There's nothing I dread more than having to make a top 10 list of video games.But if I did, I'd definitely put Nidhogg on that list.So I'm very excited to show you a world premiere of what Messhoff's been working on.

2:03:53

Hi, I'm Mark Essin.I'm the creative director and co -founder of Messhoff.You might know us for our 2014 hit, Nidhogg, which is a fencing tug -of -war game with flying worms that eat you at the end.More recently, we came out with Wheelworld, an open -world bicycle racing game about saving the world.I love making games, I've been making games since I was probably 15 years old.It's something I do for fun in addition to my job, so at night you might find me just sketching out ideas for little games and sending them around to friends, which is how Blood Dungeon was created.

2:04:31

Blood Dungeon is aplatforming game where you're not just standing on platforms, you're crawling on the sides of platforms, you're hanging from the ceilings, you're walking across tightropes, you're jumping onto nets, climbing ladders.It's not a Metroidvania, you're not like learning these skills over time, so you can think of it like Vampire Survivors crossed with Spelunky.I really miss, like, animation and just being able to hand -animate pixels, and so it was fun to just churn them out and make lots and lots of silly little characters and enemies and stuff.And I think the game turned out really fun.There's a handful of arenas to explore.

2:05:17

You'll unlock over a hundred weapons.It's like these other Survivor games you've probably played, where you're kiting the enemies and they're sort of following you in a big mass.But in this game, you're in a maze as well, a maze with gravity.It's really a game about routing.You get to know the levels, you get to know which weapons work with which other weapons, and maybe find a character that you really connect with based on the art or just the way they move.So I'm excited to share it more widely when it comes out later this year.

2:05:56

The coolest thing about video games is that anything is possible.However, it is likely impossible that you could guess what this next game is.

2:06:23

Hello, I'm Andres Bordi.And I'm Mason Smith, also known as Airdorf, and we are very excited to show you Tenebris Zomdia, our game, which is a retro survival horror with live -action cutscenes.that's right these insane madmen actually put in a live -action horror movie made by a professional production company and an award -winning special effects team right here in their pixel boarder game So, the story of The Nightmare's Omnia follows Julia, an Argentine girl, who's having nightmares every night about her ex -boyfriend Ivan being killed by horrible monsters, and she finds out that the nightmare is real and now she's trapped inside it.

2:07:47

So Tenebra Somnia has classic survival horror gameplay that you would remember from games like Resident Evil, but it has this super retro, chunky pixel aesthetic.And in order to survive, Julia has to solve puzzles and collect items and also manage her consumables if she's going to make it through.

2:08:15

So once I was playing Faith on non -streaming, And I said, I would like to do something in that piece.

2:08:20

Yeah, and in 2023, Dave Autry came to me with the trailer for To Never Somnia, and he said, hey, I want you to check this out and let me know if you think this would be a good title.for us to publish.

2:08:31

Well I had known Andres and Tobias and the guys at Saibot Studios down in Argentina for quite a long time and I knew how much Faith inspired Ten of Ersomnia so I said guys there's really only one way we're making this game and that's if Aerdorf signs on as executive producer.

2:08:48

Andres was the director of one of my favorite horror short films, Alexia.And so I was really excited.I immediately said yes.I didn't put it together at the time, but I think it was just this weird, evil twist of fate that we get to work together now.

2:09:10

It's something that hasn't been done in a really long time, specifically combining this retro style gameplay with live action scenes that look this good.

2:09:21

And besides filming on sets, they also filmed on location in several places in Buenos Aires.

2:09:27

These cutscenes bring a lot of talent from the film industry in Argentina and also television and also the theater industry.

2:09:34

And also the monsters that you see in pixel form during regular gameplay make an appearance in live action and they were achieved using practical and digital makeup and monster VFX by an awards -winning special effects team and absolutely no generative AI.The game and the cinematics get really crazy and psychotic towards the end and I can't wait for y 'all to play it.

2:10:01

Thank you for giving us the opportunity to show you Tenebris Somnia.Please look for Tenebris Somnia later this year on October the 16th on PC and consoles.

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2:10:11

Tenebris Somnia, Retro Nightmares, Real Life Horrors, October 16th, 2026.

2:10:22

Get ready to get your groove on with our nexttitle, Mr. Records.Two of the game's designers, who you'll meet in a moment, are also its composers.That is so cool.French developer Gleecheese has put together a combination of mechanics and music that'll leave you nodding your head and tapping your feet.Enjoy this world premiere of Mr. Records.

2:10:54

Hi, I'm Charles.And I'm Valentin.We are the composers and game designers behind Glitchy Studio, creators of Headbangers Rhythm Royale and Musical Story.

2:11:03

Our small studio focuses on crafting innovative music games, and today we'd like to introduce our new project, Mr. Records.This is George.He has an extraordinary gift.He can travel through music.As soon as he hears the first notes of a record, he's transported into vivid worlds where he interacts rhythmically with the environment and unfolding events.A wide range of musical gameplay experiences shape these journeys, letting you feel the music in a truly unique way.

2:11:44

When he's not exploring these musical worlds, George runs his record store.Every journey completed becomes a vinyl, available for sale in the shop.Your goal is to understand each customer's needs and match them with the right record.Everyone has their own way of expressing what they're looking for, along with a distinct personality.Their stories intertwine with George's, creating a narrative that is intimate, humorous and heartfelt.Selling records allows you to acquire new ones to play, forming a fresh and surprising gameplay loop.

2:12:41

As composers, this record shop setting is really inspiring, as it gives us the freedom to explore a wide range of musical styles.So this is George's life, told track by track.Over 45 songs, each tied to a moment, a memory or a feeling.We had so much fun creating and recording all those songs, and we'd like to give you a quick preview of the result.We're a small team of 4, and we've poured a lot of heart into this game.There's still so much more to share about Mr. Records, so stay tuned for more updates coming soon.

2:14:03

Bye !

2:14:13

In the spirit of camaraderie with fellow Canadians, Day of the Devs alums, and makers of Spiritfarer, here is ThunderLotus with some exciting news.

2:14:22

Hello, my name is Jen and I'm a game designer.

2:14:24

I'm Stefania, I'm an art director.We're from ThunderLotus in Montreal, Quebec, and you might know us from our game Spiritfarer.

2:14:31

For the past seven years, we've been working on something quite different.Our latest game, 33 Moons.How many games have you played where you really wanted to play with random strangers?

2:14:45

How many times have you felt the primal thrill of defeating massive enemies in epic raids without the stress, the grind, or wondering if you're good enough?Welcome to 33 Immortals, our co -op action roguelike for 33 players.No waiting around, you jump straight into the action through instant matchmaking, you tear through hordes of enemies sent by God to punish you, and rebel against the wrath of God together.You can play solo if you want, or with one, two, or three friends, because in 33 Immortals, everything is about cooperation.

2:15:21

We spent a lot of time designing the game so that you want to play with others, even if you don't know them.There is no voice chat in this game.Use in -game emotes to communicate with your fellow Rebels.Combine your strength, whether you're a tank, specialist, ranged, or melee player, and push forward, no matter what.You will die.And that's okay.

2:15:44

Because with every run, you grow stronger.You'll have to.What you're up against is nothing less than the wrath of God.And the best part?You never face it alone.You face it together.

2:16:00

33 Immortals releases this summer.So come join the Rebellion.

2:16:07

You know, sometimes in life, there are things you don't know.to give up and go fishing.An apocalypse that ravaged the earth and left us in a world filled with Lovecraftian nightmares and mutants might just be one of those things.So pop on your waders, folks, and grab your lures.From DreamDock, this is Dreadmaw.

2:16:25

Hi, I'm Rostislav Fyodorov, CEO of DreamDock Studio.And today, I'll be talking to you about Dreadmaw.Dreadmore is a first -person fishing adventure game set in a world where long ago a catastrophe took place, changing the land, water, creatures, and the people who survived.Now it is a dark, dangerous place that is flooded and rotting.As the player, you travel on a fishing boat that is your lifeline in this world, but that also means it is your responsibility to keep it fueled up and repaired.You can go on the land, walk from place to place, and meet the people living in this world.

2:17:17

Those people can be quite strange, but you'll find that as you talk to them, you'll pick up quests and learn a lot about the place that they live.The most important part of the game – fishing.We made sure that fishing is not just a simple minigame.You start by checking the water, casting your line, and then you wait.What happens next depends on what bites.Every type of creature needs a unique way to catch them.

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2:17:53

The right rod, bait, timing, and some need a completely different approach.And if you want to catch the rarest of creatures, you'll need to be at the right place in the right time.Anything you catch can be sold to traders, broken down to use for crafting.You can also scavenge and salvage materials that you find.Use for crafting.You can also scavenge and salvage materials that you find.

2:18:20

You use a harpoon to pull in floating debris.One man's junk is another man's treasure.If you want to go deeper into the game, you have to craft bait, harpoons, medicine, and gear.Very often you'll need to make what you need from what you can gather by yourself.There are many things we haven't shown yet, and I'm sure that you'll be surprised by what the game has in store, so make sure that you wishlist the game and join our Discord to stay updated and get more information about our game.Thanks for tuning in and welcome one and all to the world of Dreadmaw.

2:19:08

We've got some news from a game we've been following for quite some time.It's from a Canadian studio that knows their retro.

2:19:15

Welcome to the end, hero.When would you like to begin?

2:19:28

Hi, everyone.We're the co -founders of Real Games, a small Canadian indie studio.

2:19:32

Back in high school, the two of us made a promise to each other that we would one day make a love letter to the JRPGs we grew up on.Games like Chrono Trigger, Final Fantasy, Xenogears, the sorts of games that we played right after school huddled next to a CRT, and the kind of games that decided what we wanted to do growing up.

2:19:53

That was over 20 years ago.A few years back, we walked away from our jobs to actually go and do it.The game is called Threads of Time, a turn -based, time -traveling RPG.Some of what you're about to see here today hasn't been shown anywhere else yet, including a first look at our timeship, the Needle.

2:20:12

You captain the Needle, and you fly between the eras and gather party members from across history, all in a quest to restore the order of the fallen Time Knights.You can go to the future, you can go to prehistory and see the dinosaurs, and if you'd like, you can even prevent them from extinction and see them evolve through time.

2:20:34

Combat is turn -based, the kind that we grew up on.Each character manipulates time in their own way with the goal of interrupting enemies' attacks.How you bend time is key, as are combos between party members.Time is the through -line for our whole game, and you'll definitely feel it in combat.

2:20:50

The team that we've put together still does not feel real to us.We've been able to find all of these JRPG fans from across the industry, from AAA veterans to indie darlings who've worked on games like Shovel Knight and Deltarune, and more.We're also super fortunate to work with legends from Japan, whose work on Final Fantasy, Xenoblade, and more is part of why we're here today.We can't wait to share more about these legends that we're collaborating with soon.

2:21:19

Thread of Time represents our lifelong goal to create cherished game experiences.just the way, like others did for us, back in the 90s and beyond.That's our mission that we set out at Rio Games.Craft retro -infused RPGs that awaken cherished childhood memories.

2:21:34

So that's a bit about us and Threads of Time.It means a lot to show a glimpse of what our team has been up to, and we cannot wait to share more.Thanks so much for having us at Day of the Devs.Bye, everyone.

2:21:52

It's not often you get to world premiere a game that's been in development for 22 years, but here we are.I first played this game back in 2004.It's since gone on to be released in multiple fashions, and I'm excited to show you the next evolution.

2:22:10

Hi there.

2:22:11

Hi, I'm Mare.

2:22:12

I'm Regan.

2:22:13

And we're MetaNet Software.You might have heard of our games N, N +, and N++.

2:22:18

Today we're delighted to announce that we're back on our bullshit with a little something we like to call N plus infinity times two.

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2:22:33

It's an all -new, online multiplayer -focused iteration of the world's best platformer, and we're so excited to tell you all about it here at Dave the Devs.

2:22:42

For those of you who aren't familiar with our games, they're a bit different from other 2D platformers thanks to their unique momentum -based movement mechanics that give them their own distinct flavor.

2:22:50

We call it parkour platforming, so you play as a ninja, gracefully and effortlessly flowing through the levels.

2:22:58

It's all about pure distilled gameplay and game feel that you can't get anywhere else.

2:23:03

Unlike the previous games in this series, N Plus Infinity x2 is not so much about the hardcore single -player experience.Although, there will of course be a solo campaign for you to hone your ninja skills.Instead, this one is about platforming with your friends.And if you don't have any friends, no worries!There's matchmaking.

2:23:24

We've taken our unique brand of acrobatic, virtual -athletic 2D action gameplay and used that as a foundation to build five fresh, local and online multiplayer game modes.Some game modes are tried -and -true staples, some are new to the series, and some are new to the world.Mingle player, co -op -petitive, with this game we're really Urobura -sing the lexicon.

2:23:44

You'll be running around with your friends, luring enemies into your opponents, making the ultimate sacrificefor your teammates, and hunting each other with rockets.

2:23:53

That's my favorite part.

2:23:58

There are only three buttons, so it's an easy game to get into and anybody can pick it up and play it casually at a party.But there's no skill stealing, so it also supports legit competitive play.

2:24:08

We like to think of it as couch -ready, tournament -worthy.

2:24:11

We've been making this series for a disturbingly long time, and we're very excited to put our two decades plus of game design experience into your hands.This is going to be launching sometime next year on all the platforms.

2:24:24

If you want to get a taste for yourself, please head over to our Discord and sign up for playtesting.We can't wait to play with you and see what you think.And most importantly, please wishlist N plus infinity times 2 on Steam so the algorithm doesn't hate us.

2:24:37

Thanks so much, Day of the Devs, and enjoy the rest of the show.

2:24:40

Thanks.Bye.

2:24:44

Sometimes, a game transports you through the looking glass into a world that you can't help but be fascinated by.Our next title, Into the Unwell, does just that.Swedish developer SheWasSuchAGoodHorse have created an action roguelite with a wild, unique world that you can explore solo or with friends.So settle in and get ready to hear the story of one strange cat.

2:25:08

Hello there.My name is Morten.I'm working on a small Swedish indie studio called She Was Such a Good Horse.We're working on a game called Into Dunwell.It's a rubber hose roguelite game.

2:25:31

Sit down.I was just about to tell a little story.

2:26:38

It's always a pleasure to debut games in Day of the Devs that intertwine the personal stories of their creators.This world premiere is intimately special and worth paying attention to.

2:27:34

in New York City.

2:27:37

Hey everyone, I'm Todd Anderson.I'm a software artist, poet, and educator based in New York City, and I did gameplay design and code for Bub.

2:27:46

Since I was a little kid, I've always liked drawing, whether that was with pencils or markers or scissors or collage, whatever I could get my hands on, really.

2:27:58

and I wanted to create a gameplay structure that showed off all those different styles and different worlds.The main story takes place in New York City, but Bub is an artist, and he's constantly bringing the player into his memories and into his art.So you might dive from a pen -and -ink style New York City directly into a childhood school hallway and into a show choir performance where he's nervous if he'll be able to dance correctly.

2:28:22

It's that approach that gives the game a very textural feeling.And those textures mimic the emotional underpinning of each scene.Three years ago, Todd and I were making really good progress on the game.We lived in the same neighborhood in Brooklyn, and in the afternoons, we could walk to each other's houses and work on Bub.But something unexpected happened, and I got really sick and was diagnosed with multiple sclerosis.And during that time, I lost a lot of my vision.

2:28:59

my dexterity in my hands, and it was basically impossible for me to make art.So Todd and I focused on our friendship, and I focused on healing.And little by little over time, the old connections that had always existed in my brain, the ones that told me how to make things and how to use my hands, they started to come back.I had a choice.I could keep looking down into the bottomless pit of despair, Or I could focus on how many good things had happened to me.in my life, how many good people I've met.

2:29:37

I decided to go there and focus on gratitude and that's become a central theme of the game.

2:29:45

But it's ultimately a hopeful story and about drawing connections between your own hardships and difficulties and using that to connect with other people and appreciate what you have and share it with others.Bub is also a game about New York City.It's a place that both Case and I have lived and made work for over 10 years, and we wanted to capture some of that energy of being a young person, figuring out what you care about and how to say it, alongside a bunch of other people that are just trying to do the same.

2:30:10

We've been lucky to collaborate with our talented friends.Adam Schatz has laid down an amazing blanket of music and sound throughout the entire game.Asher Kurtz has written beautiful additional guitar music for the project as well.Whitmer Thomas, fresh off of his supporting role in the film Weapons, is the voice of Bob.

2:30:34

Life used to feel like a coming of age that was never going to end.

2:30:42

Then it all changes.

2:30:50

And our friends at Some Point Sound have built a rich layer of effects that's really bringing the game to life.We're so excited to share this game with you in 2027.And please follow along with us at our Steam page.And thanks so much.

2:31:09

I first met Mike Boxleiter in Iowa over a decade ago when he was making incredible mobile games.He went on to create Secret Hitler, which was a huge success in the board game community.Now he's back with a few friends to make a new video game, and they're here to show you a world premiere of what they've been working on.

2:31:27

Hi, I'm Mike Boxleiter, creator of Lazy Ripper.Lazy River is a co -op first -person shooter set at the galaxy's most unregulated water park, Water Station One.The water park is connected by an infinite lazy river that runs the length of the park.Since the water park is on a space station, they can only use special space water.Because of the special properties of space water, you should not pee in the pool.If you do pee in the pool, the pee will go back up into you and turn you and everyone else in the water into zombies.

2:32:23

You and three friends are at the park for a fun vacation, but one guy peed in the pool, and now everyone else in the park is a zombie that wants to kill you.You'll need to build a raft and ride the lazy river to the other end of the park to escape.The first objective in the game is building your raft.It's your floating base, your greatest resource, and the strongest weapon in the game.Start building by gathering inner tubes and lashing them together.You'll have to leave your raft to scavenge for materials from around the park, however.

2:32:55

The whole place is infested with zombies, but lucky for you, once the zombification process is finished, the zombies are vulnerable to water.Fight them with pool noodles, water guns, and water balloons, and make your way back to the raft with your loot.On your raft, you're safe from the zombies.Unless you get some hot dogs.You're gonna get hot dogs.If you get hurt, cook up some hot dogs on the raft.

2:33:25

on the grill to regain your strength.Use scavenged materials to craft armor, turrets, and engines for your raft.Make sure to build something balanced and don't make it too heavy.A raft that can't drive straight is a sitting duck.Build smart and create your own custom floating fortress.You'll need to choose your path along the river carefully.

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2:33:50

The robot security forces will set up blockades and strong defenses.Get too close, and they'll shoot out your inner tubes and damage your raft.And make sure not to set off the park alarm system.Setting off the alarm will start the park's self -clean cycle, which will obliterate all organic life in the area.That would really ruin your solid vacation.I've been making this game with four other amazingly talented devs from across the country.

2:34:22

We're excited to announce Lazy River is coming to Early Access next year, Summer 2027.Please wishlist us now on Steam.Thanks so much.

2:34:34

All right, we'll have these onion rings before we die.Our next title is as complex and thought -provoking as you'd expect from developer Sunset Visitor.The Vancouver -based studio created Peabody -winning 1000xResist, and their next game is looking just as intriguing, innovative, and slightly unnerving, in the best way.I'm so excited to present Prove You're Human.

2:34:56

I have dreamt so long of my body that I know everything about it.

2:35:05

I've dreamt it into existence.

2:35:09

They say you think you're human.

2:35:14

I am human.

2:35:23

Hello!Welcome.My name is Pinky, I also go by Natalie, and I am Narrative Designer at Sunset Visitor Studios.In our upcoming game, an AI dares to dream that she's human, and it is your job to put her in her place.Prove You're Human is a sci -fi narrative adventure where you play as Santana.You've split your consciousness into two, and you've been uploaded to a digital world to work.

2:35:49

On your first day, you head into the office and you meet a giant face extended off of a mechanical arm.This is Messa.And day in and day out, you spend time with her.And through doing rather esoteric captures, you learn more about her as she learns more about you.

2:36:11

My name is Daniel Bolio.I'm an artist here at Sunset Visitor, and my background has mostly been in animation here in Vancouver.My first project in games was a game for the Nintendo Switch called Boreal Tenebrae.Animating Mesa is, we're approaching it in a unique way where we're trying to have this balance where there is enough complexity in the animation system so that she's able to hit all these poses and expressions and micro -expressions that we want her to hit, but also have the system intuitive enough that the writers are able to control a lot of that animation from within their writing documents through text -based macros.Having them be able to suggest animations for her to do in the writing document is sort of imperative to how we want to make this game.Some interesting challenges for Mesa is just how big she is in frame.

2:37:10

Like, I've been finding that really, like, subtle micro -exposurethat usually you wouldn't be able to read on a character, they're all you need to convey an emotion on MesaFace.She can be very serpentine, she can be very robotic, but she can also be very organic.So there's a lot of different ways that she can be animated and a lot of different kind of modes that MesaFace can hit.

2:37:39

Something is different about Messa.In the middle of the night, you catch her muttering to herself about a body.And not just any body, her body.She is certain that she has a body just like you.Which is impossible, so of course, you do not believe her, until one day.

2:38:06

This next world premiere hails from Paris, France, from a developer who isn't afraid to peel away the layers of the humanity onion.

2:38:20

Ah, video games.They should always be fun and lighthearted and designed to make us forget about all the worries in our lives, right?Right?Wrong.I'm Florent Morin from the Pixel Hunt, and we are known for making video games about the most depressing topics imaginable, like forced migrations or grief or child abuse.Also, we made one horseback riding game, but this one doesn't count.

2:38:45

But why would we do that, you ask?Well, it's not just because we are a bunch of mean, depressed, French wannabe existentialists.Of course we are, but we also believe in the power of video games to tell stories that you will care deeply about.Stories we can't afford to ignore.So let me tell you about Ithaca.In this narrative road trip RPG, you play as Ithaca.

2:39:10

a 30 -something environmental rights lawyer who spent the last decade trying to sue big polluting companies and failing miserably.Today, you hop in your car and decide to drive to a place called Ithaca, where you're supposed to meet with friends from the Earth Protection Association you just joined.A perfectly normal thing to do, except there's the boss of a big petroleum company tied up in your trunk.Itaka starts at a game where you, the player, have to figure out what's going on.From the comfort of your vehicle, you'll be able to call and text Penelope's friends and family.You'll get to know her better as she pretends everything is normal.

2:39:47

And as the story is moving forward, you'll gain experience points that will allow you to shape her personality.Depending on your skills, you will pass or fail checks that will open or close new narrative routes.You'll also be able to explore your own thoughts in search for answers about who you really are.Stop in service stations to meet with strangers.Investigate the interior of your car for clues that may have been planted there.Or call mysterious phone numbers to learn info that will shed a new light on the operation you're part of.

2:40:16

And in the end, you'll be left with the most complicated question Penelope has ever faced.Will she go all the way and finish what she started?Or will the road change everything?We're not making Ithaca to give answers.We're making it because we're living through questions that feel increasingly hard to avoid.About power, about violence, about the world we live in and how far we're ready to go to defend it.

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2:40:45

About what still feels possible when nothing seems to work anymore.And we hope Ithaca will be one way to sit with those questions for a while, carefully and comfortably, from inside a car that keeps moving forward.If that sounds interesting to you, We've just launched a Kickstarter and a Steam page, and we hope you'll join us!release the game in late 2027.Also, you never know, there might still be a cute horseback riding minigame in there somewhere.

2:41:15

Ever since we first showed this next game, we've been eagerly anticipating its release.Well, have we got some news for you.

2:41:23

Hi there, my name's Will.I'm part of the dev team here at RadicalForge, and we're working alongside the guys over at Crescent Moon Games to bring you Screenbound.Now, previously on Day of the Devs, Crescent Moon talked about how they initially came up with the idea for Screenbound, and showed off some of the early mechanics.But today, I want to talk about the narrative and show off some of the design choices we've made in the game.So, for the narrative, you, the player, find yourself in the role of Pavi, on the hunt for her missing mother, Lova.Now, after finding a trans -dimensional device called a Cuboy amongst her things, you are thrust into another dimension.

2:42:22

With the assistance from a questionable guide, Wexler, your job is to traverse the Q realm and solve this land's puzzles in order to figure out what's been happening in this place, where your mother is, and how to bring her home.Design -wise, we've shown a lot of our first cartridge's mechanics, where we pay homage to the side -scrolling games of old, trying to encapsulate that feeling of nostalgia and familiarity within the gameplay.Keeping mechanics like head -stomping and momentum -based movement really makes you feel like you're playing a game from that era.Recently though we teased our second cartridge for the game and this one we wanted to shake things up a little bit and change perspectives from a side -scrolling platform type game to a top -down adventure game reminiscent of the ones from the late 90s with a whole host of new mechanics, enemies and challenges to overcome.So keep an eye out for more in the coming months.That said we're happy to announce that the game Screenbound will be coming out for release across all platforms September 10th 2026.

2:43:34

But you don't have to wait till then.We actually have a demo going live right now on Steam.So grab your controllers and cast your minds back to a simpler time, because it's time to become screenbound.

2:44:13

This next game's been making the round at PAX and EVO, and we're excited to show the first gameplay footage.It's from Red Moon Workshop out of Austin, Texas.This is Shot One Fighters.

2:44:22

Hi, Day of the Devs.My name's SB over at Red Moon Workshop in Austin, Texas.Our team's been super hard at work on a brand new type of roguelite with combat inspired by classic fighting games.So check out the trailer for Shot One Fighters.Shot One Fighter.You guys can wishlist the game on Steam as well as follow our game on Kickstarter, which is coming very soon.

2:46:20

Thank you guys for watching and we really appreciate the opportunity to be on Day of the Devs.I also want to give a shout out to our community and our fellow devs working tirelessly to make this game a reality.We cannot wait to show you guys what's coming next for Shot One Fighters.

2:46:35

Our next title is from Happy Broccoli Games, a small team based in Berlin who are most well known for bringing us the cozy, mystery -solving Duck Detective series.Their new game offers a different type of mystery to solve, and it's a world premiere!People better watch out, because there's about to be an attempted murder round here.This is Apple Crumble.

2:47:49

Apple Crumble.The game is simple.It's your grandma's 84th birthday party, and one of your family members is trying to murder her.Could it be your stressed out mom?Your midlife crisis uncle?Your younger sister Millie has been acting weird lately.

2:48:23

Just ignore the weird man in your bedroom for now.We at Happy Broccoli Games are big fans of thriller narratives.We've been drawing inspiration from things like Agatha Christie, Knives Out, Mouthwashing, and many more.Reconnect with your dysfunctional family.Explore your childhood home.and work out who you can trust before it's time for tea.

2:48:51

Apple Crumble is a creepy cozy walking sim.Rummage through your family's belongings and uncover the secrets they're hiding from you.Apple Crumble is a suspenseful interactive story and will be piping hot out of the oven later this year.We hope you enjoy grandma's birthday and remember Everyone is a suspect.

2:49:27

Have you ever dreamt of a game where the main mode of interacting with the world is slapping stuff?Well, your dreams have been answered.Check out this world premiere of Turbo Button's new game, Slap Out of It.

2:49:44

Hi, I'm Nick from Turbo Button, and I'm excited to introduce you to Slap Out of It, our slap and solve adventure game coming to PC and console next year.

2:49:58

But at Puzzle, we're putting it back together piece by piece.And we want you to join our family of on -demand experts to solve the problems of our paying customers with a puzzle touch.Think you have what it takes to be a puzzle -solving ninja?A rock star who's not afraid to get your hands dirty?A loner with no friends or family who'll come looking for you?Then reach out and become a Puzz Pal today! where you'll apply skills like personal tutoring, junk removal, dry docking, commercial plumbing, tech support, caretaking, print -based marketing, whatever the hell this is.

2:50:34

We'll slap out of it together.Slap out of it is an interactive comedy sandwich.filled with silly puzzles inspired by classic point -and -click adventure games.You'll be tasked with exploring a very odd office building, where each floor is a gateway to another world filled with new characters to meet and strange secrets to discover.Slapping is how you interact with everything around you, and just about everything and everyone react to your slaps.You'll also find a bunch of useful items along the way that you can store in your trusty fanny pack.

2:51:26

Some items have special uses, but of course, you can slap with every item as well.The more you slap, the more you learn about how the world works.But don't expect everyone to be happy about that.

2:51:54

Our team is dedicated to interactive comedy and celebrating the art of dumb.Up till now, we've been known for making a bunch of silly VR games, but Slap Out of It is our first time stepping away from VR entirely.It builds on some of our past work while exploring lots of new ideas.and it's all meticulously handcrafted to keep you thinking and laughing at the same time.We've spent years iterating, editing, and polishing, and we're so proud to say this is our dumbest game yet.We're also excited to be working with Ben Starr, who joins us now to share a little about what this project means to him.

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2:52:27

I don't know who you are, I don't know what you want, but of course I'll do it.

2:52:33

We have more news to share about Slap Out of it soon.Thanks for watching.

2:52:53

Please pretend that you'll buy the game by wishlisting now.

2:52:57

We promised you a lot of world premieres, but it's not very often we get to show you sequel, follow -up sort of things.This next one is from our buds over in England, and it features a very familiar cast.

2:53:15

I'm Gavin Price, Studio Head at Playtonic Games.And I'm Chris Sutherland, Programming Lead.We're absolutely thrilled to be here to introduce you to the next chapter of our favourite buddy duo, Super Yooka -Laylee Kart.

2:53:46

Yooka and Laylee are back.This time they've traded to platforming for the starting group.We're hitting the track in a unique style to give karting fans an experience like no other.One where, above all, skill reigns supreme.

2:53:58

With Super Yooka -Laylee Kart, we're building a racing game that rewards mastery of its many mechanics, tracks, items, and perks.This isn't just a Sunday drive, it's a high -speed, high -skill, pixel -perfect racing showdown.Think of it as the definitive competitive karting adventure, just a touch more lizard and bat than your usual Grand Prix.

2:54:22

Playtonic, our goal has always been to inject a bit of that classic fun and character -driven magic back into the industry.We might be a small team, but we're a team.lot of history between us, and as huge cartoon fans ourselves, we can sense when sometimes things have drifted too far from much of what we believe made those experiences so fun in the first place.Super Yooka -Laylee Kart is quick to pick up, but for hardcore genre fans, we're one -upping everything you already know and love from the best karting games, and ramping up the skill level even further, with new racing techniques, unleashing outrageous attacks on your opponents, and gaining every advantage possible right up to the finish line.

2:55:08

Not only that, we want you to be able to have your karting cake and eat it too!With Super Yooka -Laylee Kart, you'll be able to set up races with an unparalleled degree of customization and flexibility, guaranteeing endless ways to compete with your friends to whatever extremes you desire.We can't wait to see you on the track and test ourselves against you too.

2:55:33

Thank you so much for letting us share Super Yooka -Laylee Kart with you today.We've been fine -tuning this one for a while, and it's a relief to finally have it out of the garage and into your hands.

2:55:43

If you'd like to support us, please do head over to Steam to follow and wishlist the game.It truly makes a massive difference for us.We'll also be hosting a series of beta tests very soon, so do keep an eye out for how to sign up.We'd love your help in getting this across the finish line and making the game the definitive parting experience.

2:56:02

Thanks for watching.We'll see you on the starting grid.I can't wait to reveal more features soon.

2:56:21

All the way from Poland, we've got some news from the creators of this video.

2:56:26

Oh, hi.We are Starward Industries, the team behind Into the Fire.It's a cataclysm extraction survival game where you have to navigate ever -changing terrain, battle against fire and volcanic demons to find and rescue survivors.In order to truly capture the high stakes pressure, obviously, and the fire physics itself, we didn't just read the manuals.We took part in a fire safety training and participated in professional research sessions And honestly, we are probably the most fire -ready team in the whole industry.You could say, in other words, that we truly know how to handle the heat.

2:57:06

It was supposed to be a quiet trip.This place was already breaking.More ground, pans...So we keep going back.

2:58:27

Oh my god, not again.Alright, listen everyone, let's put our skills to the test!

2:59:01

This next game is the latest in a series of well -known cooperative puzzle platformers.That's right folks, it's time for another...

2:59:11

I don't know about you folks, but he's really trying my patience.That's not funny.

2:59:25

Once upon a time, in a distant corner of the kingdom, youngsters stumbled into trouble and unknowingly bound their fate to the realm's greatest heroes.

2:59:40

They must have somehow tampered with Trine's magic.Are they trying to replace us?We're just as baffled as you are.The heroes of Trine are free.We.You don't need to convince us.

2:59:54

The last thing we want is to be stuck with a trio of fossils.

3:00:05

Everyone, watch out!Don't underestimate us.That's right.

3:00:41

Put on your detective caps for our next title.Italian developer LKA is known for their atmospheric, character -driven games like Martha is Dead.Their third entry, When Sirens Fall Silent, looks like it's going to be an upgrade of everything they do best.I can't wait to dive into the mystery on this one.Check out When Sirens Fall Silent.

3:01:18

I am Luca D 'Arco, I'm the founder and artistic director of EKA Studios, a small 10 -person company specialized in deep narrative -based psychological games.Our first games were The Town of Light and Marta is Dead, When Silence Calls Silent is our third title.We named this series Stories and Savoce, Voiceless Stories, and through these stories we try to explore forgotten people, voiceless people.We aim to shine a light on their suffering, because they deserve to be heard, and also because their stories are still sadly relevant in today's world.

3:02:05

I bet he's exaggerating.

3:02:07

Come on, let's get on with it.

3:02:10

When Silence Falls Silent is a dark psychological thriller with horror undertones, set in Italy in the early 1990s.The player takes on the role of Mila, a rookie police officer who is unexpectedly pulled into a major case triggered by the rampage of a serial killer.As the investigation unfolds, Mila becomes increasingly vulnerable, and the boundary between reality and supernatural grows even more blurred.We address many complex and controversial topics that we believe deserve more attention like human trafficking, addictions, trauma and misogyny.Characters are at the core of When Silence Falls' silent story and we are placing a strong focus on character interactions alongside a structured and rich gameplay experience including branching dialogues, investigation mechanics, exploration, environmental puzzles and some rather significant surprises.

3:03:29

The UV lamp has shown up large traces of blood.Why did that man bring me here?It must be an important clue.

3:03:39

Based on players' choices, the protagonist's inner fragilities will gradually emerge and significantly change the way the game's story is experienced.This is a huge evolution for us as a studio and we really hope you can feel the passion we are putting in this game as we continue to push boundaries and stay true to the DNA that defines RKA games.Thank you very much.for watching.

3:04:42

Idea Xbox, Razer, Sony Interactive Entertainment, Summer Game Fest, Thunder Lotus, Unity, Wired Productions, and Xsolla.

3:04:56

If you don't know who Xsolla is, they love indie games and are building a brighter future for the industry we love.They connect all the tools, systems, payments, and web shops for the video games industry.Explore all the things you need to launch, grow, and win with Xsolla.

3:05:11

A super duper special thanks to our pals at Unity.Are you made with Unity?I am.

3:05:17

And a very special thanks to Dose One for all the beats and music in the show.And an extra special thank you to Jeff Keighley for continuing to shine a spotlight on indie games.Day of the Devs is a non -profit organization that survives and thrives due to generous donations from sponsors, individuals, developers, and publishers.So if you are one of those people and you feel so inclined, we would gladly receive your donation at dayofthedevs .

3:05:44

org.Thanks for watching.

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